18 Tips for Comic Book Artists by Jean “Moebius” Giraud: #7

7) Equally important is the clothing of your characters and the state of the material from which it was made.

Counter-intuitively, the more specific you make your observations, as an artist or a writer, the more universal they become.

These textures create a vision of your characters’ experiences, their lives, and their role in your adventure in a way where much can be said without words.

Moebius costumes for Dune.

More Moebius costumes for Dune.

Important arrows in your storytelling quiver…

Gir's young and rather flashy clothing for Angel Face say a lot about his character.

This distinctive helmet immediately identifies and tells you something about Major Grubert.

In a dress there are a thousand folds; you need to choose just two or three — don’t draw them all.

Note the spectacular variety in Jean's clothing studies. These were also for the Jodorowsky Dune.

Just make sure you choose the two or three good ones.

Next: Representing Yourself

2 Responses to “18 Tips for Comic Book Artists by Jean “Moebius” Giraud: #7”

  1. Rick Catizone says:

    Great costuming……but then you knew that….

  2. Chris P says:

    Fantastic ideas and exegesis! Just another note to say that the Blueberry image third from the top is actually by Vance, from the ‘Marshall Blueberry’ series.

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